Title B.A.T. , Bureau of Astral Troubleshooters Game Type Adventure Company Ubi-Soft Released 1990 Players 1 HD Installable Yes (With Patch) Compatibility OCS/ECS (All With Patch) Submission Nick Scott (HP_Lovecraft@hotmail.com) Review BAT is a graphical Adventure game. It was released with a bit of fanfare for its cyber-punk styling, which was at its peak in 1990. At first glance, it appears to function similarly to the many Sierra games like Kings Quest. The game consists of a series of static screens of your surroundings, and you click on certain items to do certain tasks. (ie, click on a telephone to make a call). But the game is much more dynamic than that. The static screens are arranged like pages of a comic, where it might contain 2-4 sets of frames. The premise is pretty interesting. You are a cyborg secret agent in the distant future, working on a distant planet for an organization called BAT. (Apparently the space version of the FBI). The game starts out with you meeting another secret agent in the bathroom of a filthy train-station, and learning that you need to apprehend a mad scientist, recently escaped from prison. From this start, the game becomes your standard detective story. You travel around the city, going to a variety of places, talking to people, and getting info. You eat, sleep, dance, etc. Each static screen is beautifully done, and the sound/music is great. You can easily spend hours just wandering around the city, enjoying the highly addictive music. Gameplay is fantastic. The city is huge, and the characters you come in contact with are fairly complex. They will talk to you, but you will usually need to bribe them to get useful info, but you can also try and pickpocket them for useful items, like access cards. BAT also contains 2 special features that set this game apart from other Sierra-style adventure games: The BOB and DRAG. The BOB is a computer that is implanted in your arm. You can program it do automate certain tasks using a primitive programming language. For example, both the robots and aliens you come in contact with speak a language you don't understand. However, you have a translator that you can adjust when you meet them. You can program the BOB to do things automatically like this "IF ROBOT TRANSLATE ROBOT END IF IF ALIEN TRANSLATE ALIEN END IF RESTART END". You can build up large programs that do a variety of tasks. Most of the tasks relate to the fact that you are a cyborg, and need the computer to regulate your temp, heart rate, and a whole set of other factors. Pretty interesting. The DRAG is a pretty good 3D-flight simulator. At one point during the game, you know where the scientist is, so you use the DRAG (some sort of airplane) to fly there. It's a small part of the game, yet the graphics are pretty good. The only complaint is the plane is controlled via the mouse, which is awkward, but the entire game is mouse driven, so its understandable. After you kill the scientist, the game ends, but you are still free to explore the city, and continue to interact with characters. Overall, BAT is a great game. The gameplay and style are excellent. Graphics and audio are all top-notch. The static-screens will bother some people, but the comic-book atmosphere makes it appealing. The only complaint is it's easy to get stuck because you have not completed a certain task. (A common place to get stuck is when you need to pickpocket a certain guy to get his pass). This is the one aspect of Sierra-style games I do not like. You literally have to click on every part of the screen to see if it "does something", and usefull to the game. Fortunately, unlike Sierra-style games, BAT has the nice feature where a "question mark" pops up above your pointer to let you know there is something you need to get done in order for the game to proceed.