Title Crazy Cars 3 (Second Review) Game Type Arcade Racer Publisher Titus Players 1 Compatibility OCS/AGA HD Installable Yes (with Patch) Submission Glen Lambert Review No point in denying that this game is very similar to the Lotus games with the difference that it's more than just a racer. The racing takes place on various courses throughout the US. Each course has its different characteristics as well as an entrance fee and varying prize money, presumably according to difficulty. In addition to this the game consists of several characters also racing for money and prizes. A nice touch is that you may gamble with these dudes as a sideline to make extra cash. Cash can be used to repair & upgrade your vehicle as well as enter more lucrative races. It will also allow you to throw more money around in the gambling arena, raising the stakes and so generating more income, presumably illegally as this is set in the US where, for some reason gambling is largely illegal. When actually racing you are racing against 9 other vehicles, up to three of these may be driven by your gambling rivals, the others, anonymous boy racers presumably. The road is also littered with slow moving traffic because these roads are ordinary routes, not racetracks, consequently there are police patrols looking for speedsters like you. Something I loved about the original Lotus game was racing against vehicles for position. This is something Crazy Cars 3 takes one step further. You're racing against these cars for position but as a sideline you're racing against two or 3 specific cars, which are indicated to you when they are visible by a sign above them letting you know they are your rivals. This scheme means that if you don't come first and win the prize money, you may still win some cash by beating all your rivals. I have to say, I found the drive to beat the rivals was far greater and far more fun than actually coming first in the race. First prize was effectively a bonus for me. The game hangs together fairly well, the gambling is quite well done and easy to manage, and gives you a fair amount of control over it too. I found it a good idea to raise the stakes until all the rivals had decided to stand. This is the best way to guarantee the maximum amount of cash at the end of a race, provided you win of course. The police too were very realistic providing much annoyance during the race. Once they catch you speeding they race after you and they are fast. As one does, rather than pull over, I simply adopted a 'run away' policy and tried to out run them. This is not easy and they will persistently pull up on either side of you which inevitably leads to bumps damaging your vehicle. The more damage you sustain, the slower your vehicle gets and the harder it is to get away etc etc etc. You can use cash to upgrade your vehicle, this seems to be the only sensible solution to the police problem. Upgrading will make your getaway easier. I lost a race because the police wouldn't leave me alone and my car got so bashed up it was too slow and my rivals shot past. "Get back on to the streets and catch some real criminals!" I shouted, waving my fists at the monitor. The game is lost when one is bankrupt and can't afford the entrance fee to a race. The game is won, I assume, when the races are complete and you have won the most races and bankrupted your rivals, however, I have not achieved this yet. The downers for this game are unfortunate. The racing itself is very similar to Lotus but the controls are less responsive, the action is slightly slower and significantly jerkier. The scenery on the horizon is often fairly pleasant and the weather effects (rain and snow) seem realistic enough but, control deteriorates further on these levels. This is obviously to simulate real life, it's harder to control a car in snow and rain. True, but I don't know about you, but as far as I'm concerned this detracts from gameplay. I don't mind the rain obscuring some view, it's a graphical effect, it's realistic but I hate losing control of the car. This is an arcade racer, not a sim and as such, in my mind at least, it should be escapism not tedium. The likes of Jaguar & Lotus are also guilty of this and I never liked it. When I'm having to worry about keeping the car on the road and why it's going all over the place as if having a mind of it's own instead of concentrating on beating my rivals and enjoying racing round the track at top whack, I'm not really enjoying the game this is an even larger annoyance when the other cars seem immune to it, don't need to refuel etc. Anyhow, this won't bother everyone. The sound too can be quite irritating, the police sirens especially which don't let up unless you race far enough ahead of them. Weow! Weow! Weow! Weow! Weow! Weow! Weow! Very tiresome. 6.5/10 - Some nice ideas to enhance excitement and depth. Let down by an apparent lack of a 2 player mode and gameplay during the races which, despite being developed as recently as 1992 lags quite far behind the slick feel of the Lotus trilogy.