Title Dreamweb Game Type Adventure Company Empire Interactive Author Neil Dodwell Players 1 HD Installable Yes Compatibility All Submission D.J. Review WARNING: I am reviewing this game from memory. Dreamweb was one of the more disappointing games I ever bought. I love these types (Monkey Island etc.) and Dreamweb promised to be an edgy, adult version. I had high hopes. You play a fellow with bad dreams, very bad. It seems that some great evil is trying to invade the Earth through the dreams of its human inhabitants. Aiding this are a series of human co-conspirators, a General, a rock star, a scientist, a corporate VIP etc. You must find these people, infiltrate their hideouts and liquidate them. To accomplish this you must get past a host of henchmen and waste a few innocent bystanders too. The interface has some neat innovations. The graphics are a nifty, gritty, top-down view. The story has great promise but I found myself waiting for the game to really get going. Instead it seemed to lose steam, as if the authors got tired of it and just wanted to get it over with, a sentiment I eventually shared. Certain seemingly obvious complications failed to evolve (your girlfriend, who works for one of the targets, is never lured in to the tangled web). The story eventually seems to be just a vehicle for gory cut-scenes. Many problems are simply solved by shooting them. As is common with these types of games, there is only one way through. Innovation is not allowed; eg. a missing fuse had to be found. Wrapping the burned out one with your tin-foil gum wrapper didn't get the job done. Such flexibility would be welcome but is, perhaps, impossible. As the game wears on, puzzles tend to have more and more arbitrary solutions and targets grease themselves. The finale is an ultimate let down. There were some great moments but these seem fewer and less abiding than the disappointments. All round, if it had promised less I might have liked it more.