Title Epic Game Type 3D Combat Company Ocean/DID Players 1 Compatibility Not AGA Submission Andy Thomas (email@example.com) Review Epic promised everything, but delivered very, very little. Perhaps the first example of a truly hyped game. Basically, this was touted as the ultimate space combat Sim. What it turned out to be wasn't even close. It was unplayable without the cheat active and of course that made for no challenge at all. In the space battles you had extremely limited pitch control, (you could only get your ship to steer very slightly in the up and down dimension) and then you just couldn't go any further. 2D space battle syndrome. In fairness to it, the 3D engine, whilst limited, was pretty nippy. The actual quality of the graphics themselves wasn't bad either; weapon fire was suitably OTT and colour coded so that you knew what you were firing. Planet attacks involved reasonably detailed terrain and targets, but again, the cheat mode meant that you could simply blast away at everything with abandon. In fact, the ground combat aspect showed up the inadequacies of the 3D engine far less than the space combat segments. Even the ship designs were derivative. Battlestar Galactica was the clear source for many of the ships, and even the launch sequence for your fighter was ripped off that show. I think there was also some cruisers distinctly similar to the old style Klingon battle cruisers seen in the Motion Picture. Yes, sure, the 3D graphics were OK but the weapons were pointlessly extravagant and the way you finished the game was straight out of Star Wars. No surprises, no originality, no appeal. In case you're wondering, I only bought it when the price had dropped, just to see for myself if it really deserved the horrific reviews it was getting. It was entertaining for me if only for the "spot the ripped off spaceship design" element, but beyond that, one to avoid.