Title F/A-18 Interceptor (Second Review) Game Type Flight Sim Players 1 Compatibility Any Amiga HD Installable Yes (With Patch) Company Electronic Arts (by Bob Dinnerman) Submission Andreas Ulovec (firstname.lastname@example.org) Review When I first played F/A-18 Interceptor, I thought "well, just another flight sim, but let's try it anyway". And, believe me, it was worth trying. Fast graphics, a convincing 3D-effect, and interesting missions give it its due place among the best flight-sims on the Amiga. You (preferably) start with "free flight - no enemy confrontation". Sounds easy, doesn't it? Well, starting is easy, keeping the plane in the air is easy, landing is - errhm, not so easy. But after trying for a while (and some inevitable crashes) and struggling with the controls ("Now, which button is for the breaks??" *crash* - to late ...) you will be convinced by the possibilities and precise control of the plane. You control the plane by means of the joystick and the keyboard, and it gives you the impression (particularly if the sound is on) that you are really sitting in an F-18. Now, if you managed the free flight, and practiced the maneuvers, you are ready for the qualification - land on the carrier (without being shot down by the enemy). You are fast, the carrier is small, well - you get the picture! After successfully finishing that, you are qualified for the real missions. Your first one: Visually confirming whether an approaching aircraft is friend or foe. This does not necessarily involve any shooting, so it's a good warm-up (doesn't mean you cannot crash or be shot down!). Well, after that, you have a rather important mission - saving the president from approaching MIG's! Now, that's the first real challenge, because now more than one enemy is attacking, and they don't ask, but they do shoot! So you should behave accordingly and at the same time pay attention that nobody (including you) more or less accidentialy shoots down Air Force One. Third mission is kind of a layback, although intercepting two stolen F-16's (plus some "guard" planes) could force you to refuel and rearm at the carrier. There is one thing you must not allow to happen here: Never let the F-16's go! Your next operation will not involve so much enemy planes, but you are to rescue a downed pilot by deploying your rescue pod. Ever tried to throw a piece of junk into a passing trashcan at 100 mph? That's it! Well, after saving the president, a comrade and some aircrafts, in the next mission you have to save the whole city! A cruise missile is coming in - and it's time for you to test your afterburner at a mere 200 feet above ground level. This one requires really good control of the F-18. If you got that, destroying an enemy carrier should not be that hard - you believe that? Just imagine 5 or so enemy aircrafts attacking at once, and you get the picture of mission 6. Refueling and rearming, flying back and forth, avoiding radar - everything is there! - So, my conclusion is: One of the best flight sim's I'm aware of. Only you need to spend some time on practicing, so it's not a game for "start and shoot down" players. .....But it's worth it.