Title Fighter Bomber Game Type Flight sim Publisher Activision Players 1 Compatibility OCS HD Installable No Submission Dante Mendes De Patta (firstname.lastname@example.org) Review Around 1989-1990, there was some flight sims disputing the Amiga games market, some are very well known, and others... not too much. I think that Fighter Bomber is a bit of an unknown flight sim today, and wasn't a big hit when it was released, 9 years ago... It was not as successful as Falcon, F19 Steath Fighter or F/A-18 Interceptor...but here in my country (Brazil), it was the favorite one, I really dunno why, but Fighter Bomber was nice anyway. Lets see: it has 8 jet fighters to choose from (F-111, Saab Viggen, Tornado, F15 Eagle...), each with their own weapons and their own, nice painted cockpit. After choosing your plane, you can also choose what plane the enemy will fly, from another range of planes (including Mig-29, Tomcat, Sukhoi Su-27...). In the selection menu, you can choose to view the planes in a 2D-painted artwork or rotating in the real-time 3D engine (very impressive for that time). Then, you proceed to the arming screen, where you can choose from a really impressive range of weapons. All this presented with top quality graphics, very good interface and, really, all this presentation put this game well above the other current titles in the market at that time (perhaps only Falcon can match it in this issue). The first time I saw this game, the guy that was playing it was very good and experienced, showing all the external camera views and doing a really 'cinematic' low-level flying while locking and firing Maverick missiles in bridges and buildings! It was really, really impressive (and I was very used to MSX and Spectrum flight sims back in that time...) The 3D objects are the best of that batch of flight sims, specially the external views, with glowing afterburners, landing gear going up and down smoothly, and it was the first flight sim to show the sweep-wings of a Tornado or F-111 working! The frame rate was rather slugguish in an A500 (so, many people will stay the smoother graphics in F29 Retaliator) It was also the first flight sim (as far as I know) to include air-to-air refuelling, and it was great! Again, Falcon, F/A-18, F19 and so on cannot match it in this issue... The scenary was a bit boring, flat green with the usual "pyramids" as mountains, but there was also a nice and complex 3D object of Mount Rushmore to fly over. The gameplay was a bit simple for a flight sim (I think that's why it was successful here), the plane is easy to control, the weapons are easy to use (just lock and press fire - it will hit the target anyway), and there was some interesting missions, such as the one to destroy the nuclear missile before they fire it - there was even a timer on the top of the cockpit, with a countdown for the nuclear missile launch! One of the best features was the Mission Builder: it enabled the player to create their own missions, placing enemy units in strategic places, marking primary and secondary targets, placing the refuel plane...you can zoom in and out over the units in the battlefield, really excellent! And you can also type the mission briefing text, save it to disk and send to your friends, to see if they can beat your ultra-dangerous top-secret mission =) Really cool stuff, I never saw another feature of this kind in other Amiga flight sims...a shame. But, there was a thing I hated in that flight sim: the fact that there was not any "accelerated time" option. In other words: in many missions, you took ages to reach the target area... My second complaint was the dogfights, they're very poorly represented: The enemy plane just circles around you at around Mach 2 (!), even at very low altitude (impossible in real life), and if you feel bored with the enemy fighter, you can just lock a missile and press fire, it'll be game over for him. Also, if you've wasted all your missiles in something else, you can just break, wait for him to pass *through* your plane (yes, there aren't mid air collisions!), and hold the guns fire, it will explode as soon it passes through your plane... :) Despite the complaints above, it was a good and fun flight sim, good to impress your friends at that time, due to the great detail and presentation, but for a good flight feeling and dogfights, I prefer F/A-18 or Falcon :) Also, a final remark: I think this game was released in the US with the title "Strike Aces", and the title "Fighter Bomber" was used for the European market.