Title Hostages Company Infogrames Game Type Combat simulation Compatability Not AGA Players 1 Submission Angus Manwaring Profiled Reviewer Review In Hostages you control a crack team of anti-terrorist Policemen. A building has been seized, and it`s your task to take out the terrorists inside, making sure the minimum of hostages are killed. Well, ideally none, but like they say, you can`t cook an omelette without breaking a few eggs. Sorry, bad joke. Now initially you must deploy your snipers in the surrounding buildings. You start off with three, and there are three suitable places for them to snipe from. This part of the game is played by moving your current sniper across a sideways scrolling representation of the street, ducking into doorways or jumping over walls whenever the terrorist`s searchlights (phew, these guys are organised) come close to your position. Should you not manage to dodge the light, you`ll be caught in a hail of gunfire which may or may not prove fatal depending on your exposure. After your snipers are deployed, you send in your assault team. Again there are three of them, and after being dropped on the roof by helicopter you must control them as they absile down to a window through which they can enter the building. Before doing this though, it as well to switch back to your snipers and observe which rooms appear to be vacant. Now the good thing about being a sniper is that you can influence this, by the simple expedient of blowing away anybody you wish to remove. When you`re satisfied you can switch back to one of your assault team and enter the building. This part of the game must rank as one of the earliest versions of a doom-type game. The 3D is more of the Dungeon Master variety than the aforementioned Doom, but you are basically moving through rooms and coridoors shooting any hostiles you encounter with your rather useful submachine gun. You can actually aim your gun, and when coming face to face with the enemy it`s probably best to just fire and then move the joystick so that the bullet damage coincides with your opponent. You can just about sign your initials on the walls in bullet holes if you feel the need. When you find a hostage you can lead them back to the sanctuary of a safe room in a quieter area of the house. Your performance is basically determined by how many men you lost, and how many hostages were killed, and this presented in the form of newspaper headlines after your misson. Well, this is not a game that will change your life but it is highly entertaining and has been well implemented. If this genre appeals to you, then it`s definitely worth investigating.