Title Leander (Third Review) Game Type General Action Publisher Psygnosis Players 1 Compatibility OCS/AGA HD Installable Yes, with patch Submission William Payne Review Typical of Psygnosis’ Amiga games, Leander was a side-viewed action game with a strong stylistic element to the graphics and sound, and perhaps lacking a little in depth of gameplay. A natural successor to the likes of Shadow of the Beast and The Killing Game Show, Leander's visuals were more anime-influenced (despite an Ancient Greek setting) and the game slightly more mentally taxing, although not exactly Civilization by any stretch of the imagination. Each stage required you to steer your little knight-in-shining-armour either all the way to the left of the large, scrolling level to collect a key, then unlock the gate at the right, or vice-versa. Enemies you met along the way were large, colourful and well-animated, and the game had more of a console look-and-feel than a typical Amiga game, even to the point of being compatible with 2-button Sega joypads. Coins collected on your travels could be traded in at the shops that appeared sporadically through the world, for bigger swords and different coloured armour. The music was of the usual Psygnosis quality, strangely eerie synthetic panpipes which would be awful anywhere but in an early 90's Psygnosis Amiga platformer. Leander was an enjoyable game, but probably not worth playing through twice. Fans of the Shadow of the Beast games will almost certainly love it.