Title Nick Faldo`s Championship Golf CD32 Game Type Sport Company Grandslam Players 1 or 2 Compatibility CD32 Submission Courtesy of Sean Caszatt Review I don't golf in the real world, but I do enjoy a good golf videogame. Past favorites of mine include LEADERBOARD on the Commodore 64 and the Amiga version of LINKS. (I have an A3000, so the slow drawing times experienced with LINKS on the slower machines never bothered me.) NICK FALDO combines elements of those two games into a playable, but yet somewhat disappointing CD≥≤ golf game. The graphics are hand-drawn, not digitized like LINKS, and are updated rather slowly. (Although, you don't see them being updated as you did in early versions of LINKS.) I'm sure you all know the basics of golf, so I won't describe the object of the game. There are several options that allow you to get the shot you want, type of club to use and such. That's all well done. The only real gripe I have with the game is the annoying commentary provided by the computer. The voice grates on you after awhile. (A friend of mine, who DOES play golf in the real world, kept yelling "Shut up!" at the game.) A nice touch allows the game to work on NTSC and PAL systems without any fumbling around with boot-up options. You simply can scroll the screen to see what you're missing. (This is used before taking a swing at the ball.) I was expecting a little more, so that's probably why I was disappointed with this game. There's really nothing wrong with it...as golf games go. With improved graphics and speed, it'd be a winner.