Title Project X `93 Game Type Shoot-em-up Players 1 Compatibility All Amigas HD Install Yes Submission Isaac Abraham firstname.lastname@example.org Review Title : Project X `93 Format : All formats, HD installable with 4 megs ram. Submission : Isaac Abraham
The first version of Project X was a reasonable success, but many people claimed that it had been under playtested and that it suffered from being too difficult. Project X `93 set out to fix this problem, and bring in a few new features. It also benefitted from being released at the knock down price of 12.99, quite a bargain compared to the original 25. It`s basically a run-of-the-mill shoot em up. The scenario speaks of some radioactive mutants or something eager for revenge on Earth`s scientists for experimenting on them, so to prevent this you have been sent to eliminate the lot of them. Of course the usual weapons are on offer : lasers, side shot, vertical shot, invunerability, and the wicked Magma. There are six levels, I believe, also to be honest I only ever got on to level 4. I`m reasonably sure that within 3 or 4 months or sustained play any seasoned shootemup veteran will have this game beat. So, you`ll probably want to know what, apart from the price, is different from the original incarnation, then? Simply glance at the table below, and all shall be revealed. ORIGINAL | "ENHANCED" ----------------------------+----------------------------------------- Comes on 4 disks | 3 disks Only one difficulty setting | Two settings, Rookie and Pro (Unplayable) | (Both easier than the original) Nice, big box | Small box with hard to read instructions Not that much difference, hmm? The Rookie difficulty setting will only play up to level 4, after which point it begins again, Pro allows access to all the levels. The game also employs those excellent longivity-enhancing Continue Plays, first introduced in The Last Ninja many years ago. Shockingly, this game makes a mockery of them by dictating what weapons you will start again with. Imagine the scene - You start level three for the first time ever with some decent weapons, full shields etc., but die up against the end of level baddie. You opt to restart that level rather than go back to the beginning of the game. What happens? You`re given some cack weapons that will assure you don`t reach the end of level. Plus, as you`ve taken a continue, your score has been reset and your therefore can`t put your other score into the high score table. Teeth gnashingly annoying. However, small points aside, Project X `93 isn`t a bad little number. For 13 quid, you`re getting one professional product, and with HD loading as well, it`s not bad at all. The levels are varied, from space with asteroids, to snowy mountain, to volcanic rocks level things, to underwater antics, and the sound is also of a reasonably high standard, as you would have expected of Team17 in those days. Graphics are polished, and it`s reasonably easy to get into thanks to the new Rookie mode. Overall, a good improvement on the original, and a good shootemup to boot (although still not a patch on the all conquering Armalyte C64, surely the shootemup of champions).