Title Pirates! Gold (CD32) Game Type Adventure Company MicroProse Players 1 Compatability CD32 Submission Courtesy of Sean Caszatt Review PIRATES! GOLD is a game about a historical era. It also has a history of it's own. Going as far back as the Commodore 64 computer, gamers have been putting themselves in the place of a swashbuckler on the Caribbean. Fighting, sailing and dueling in the name of gold and riches. Back then, the game was known as PIRATES! Now, PIRATES! has returned in a new version, PIRATES! GOLD. This new version seems to be the same game with some slight graphics enhancements and some other superficial tweaking. Essentially, however, it's the same game as the one played on the Commodore 64. That's not necessarily a bad thing, though. A good game is a good game no matter what platform its played on...unless something is ruined in the translation, that is. Fortunately, PIRATES! GOLD has survived intact. Unfortunately, this is not a game that tests the CD≥≤'s limits. Now, you're probably going to hear that about a lot of games until one comes down the pike that DOES push the envelope. In this case, we're not going to count it against PIRATES! GOLD. It's a good solid, fun game. It's worth the price of admission, so to speak. The game casts you as either a young swashbuckler just acquiring his first ship or as a famous explorer set on completing one of several expeditions. The main point of the game is to sail around. (Sounds like fun, huh?) You can encounter ships on the open ocean and fight or get information from them. The information is useful in planning treasure hunts as well as attacks on port cities. You can also dock at some port cities as long as the flag you're flying agrees with the particular administration running the city. While you're there, you can get a stronger crew, buy a bigger ship or bank your stash. The game is involving because you never quite know how things are going to turn out. Not that the game's unpredictable, but there is a sense of adventure in the game. You aren't quite sure who's going to come bounding on to your ship with sword-in-hand asking for a fight, for example. The graphics aren't great. They're standard Amiga game-type graphics which are, of course, just as good as something like the Genesis or SNES machines. They don't push the envelope of performance and if not for a rather nice 3D animation introduction, you'd never know it was a game for a 32-bit game machine. But, like we said, we're not going to hold that against it. The sound, however, is marvelous. The music is wonderful. Listen for the "remix" version of the PIRATES! GOLD theme! It's doubtful this kind of sound could be accomplished on anything less than the CD≥≤. Not every game can be responsible for pushing the CD≥≤ to its limits and this game more than makes up for what it lacks in graphics with gameplay.