Title Robinson's Requiem Game Type RPG Publisher Silmarils 1994 Players 1 Compatibility OCS and AGA (dedicated AGA version exists, 256 colours) HD Installable Yes Submission Nimrod Review You are a Robinson; an explorer for AWE (Alien World Exploration). You have been recruited from a military academy (as have all Robinsons) for a five year mission to "explore strange new planets" and determine their fitness for human habitatiion. At the end of your 5 year stint, you are placed back into society, a hero, and your party is known as a Robinson's Requiem. But, for you, there is one problem - On one of your explorations, you, and some other Robinsons, have picked up an alien virus. To prevent this spreading, the AWE have decided to place you on a previously unexplored planet and leave you to die. This is the premise to the game. It's a typical RPG type game, good graphics and not bad animation, within a realtime 3D environment, viewed in first person perspective. You are tasked with trying to survive not only the hostile environment but the local wildlife and other members of AWE who are also abandoned and who are not as friendly as they might be due to the virus. You must do the usual things (find water, weapons, food, medicine, etc.) but you also have the ability to manipulate and combine items to produce new items. For example, if you have some cord and you add it to a branch, you can make a bow. Adding your needle and thread to some animal skins will produce a new garment. The landscape varies from mountains, crevasses, canyons, waterfalls, bridges, desert, all inhabited by lifeforms of one type or another. One major part of survival is your health which you are able to monitor by use of your bio-computer. Items such as body temperature, stress, fatigue, pain, poisoning, malaria, even gangrene (if you don't attend to wounds) and hallucinations. You can even amputate your own limbs, if you need to! According to the manual, these all add up to over 100 variables to be managed in real time, although you can choose not to have that high a level of reality. For me, a novice when it comes to RPG type games, I found it both interesting and frustrating. I managed to get the hang of the control panel and the general operating system very quickly. Some of the puzzles and gameplay I found awkward, but that's down more to my inexperience rather than any real fault with the game. The combinations possible to manufacture new items are logical and obvious, but I found them to eventually become a slight distraction. Overall, I would rate this quite highly - a straight forward, practical RPG stripped of all the swords and sorcery that RPG's usually involve - but a real turn off for a science fiction devotee rather than fantasy fan, like myself.