Title Sensible Golf (Second Review) Publisher Virgin Interactive (1994) Game Type Sport Players 1-4 (up to 72 in tournaments, though not simulataneously) HD Installable Use jst: aminet/game/patch/golfhd.lha Compatibility All Demo Old coverdisk demo, if you can find it Submission Dennis Smith Profiled Reviewer Review You might have been mistaken for thinking that with games on the market that have flashy 3D views, like Links and Microprose Golf, there was no excuse for falling back on a simple overhead view for Amiga golf game. But Sensible Software have always shown a flair for squeezing the most out of a simple idea, and Sensible Golf turns out to be a fine addition to the genre. Though it looks suspiciously like nothing more than a slick shareware effort, you'll find a very well-tuned, instantly playable golf game. It plays much like any golf game - time your clicks to set the power of your shot and determine the accuracy. More powerful clubs and more difficult lie reduce the size of the accuracy bar. Mistime things and you'll hook or slice the ball or miss it altogether. There are twenty-five 'different' courses to play on, though you'll quickly realise that they're made up from the same set of holes (of which there are perhaps 40), whichever scenery graphics are in use. With four difficulty levels and a 'Season' mode, it could keep you going a long time too. The courses are challenging enough - especially when there are trees around because if you hit one, your ball's instantly 'out of bounds'. The greens take a bit of getting used to, but aren't difficult or unfair (though they were the factor in the demo that almost put me off ever buying it; I'm glad I persevered). To be honest, there's not a lot more to say about it. It doesn't set out to do anything new; what it does is give you a quality game of golf which is easy to pick up and a fine one for playing with your mates.