Title Star Trek - 25th Anniversary Game Type Adventure Players 1 Publisher Interplay Compatibility AGA only HD Installable Yes (required) Submission firstname.lastname@example.org Review Classic Trek - ah, now there's a license for a game! Plenty of scope for action and adventure here. So much so that Star Trek - 25th Anniversary is essentially 2 games in one.: A space combat simulator, and a graphic adventure. The game unfolds in a series of "episodes", of increasing difficulty, which begin with you, as Kirk, receiving your orders. You then navigate the Enterprise to where you're supposed to go (this is actually the game's copy protection), engage in a space-battle, and then beam down to sort things out yourself. Thus, rather than having one goal, you get several different goals to be accomplished in order. And this is where Star Trek becomes 2 games. In each episode, you are required to fight a battle. You take control of the Enterprise, and duke it out with Elasi, Klingon or Romulan warships. The battles progress from a relatively easy wargame against another Federation ship, to a major barney with an evil duplicate of the Enterprise. The learning curve is very good. You are presented with the familiar bridge of the Enterprise, dominated by the viewscreen, with the characters Kirk, Spock, Sulu, Chekov, Scotty and Uhura all sitting where they should be. Hitting tab switches your mouse pointer between a crosshair on the screen for firing and flying, and a pointer for issuing commands to the crew members (though you'll probably just use the keyboard short-cuts). These battles aren't exactly up to the calibre of Frontier, but they're great fun all the same. Once you've fought the battle, you beam down onto the planet, and Star Trek becomes a point-and-click adventure in the vein of Monkey Island, Indiana Jones and the Fate of Atlantis, Simon the Sorceror, et al. Unfortunately, it's not quite as good as these games. Whilst the graphics are 256-colour, they don't look quite as good as Monkey Island or Indy IV's 32. If you've played these games, you'll know about the wonderful attention to detail, especially in the characters (don't you just love Klaus Kerner?). Star Trek regrettably lacks this - it's hard to tell Spock and McCoy apart half the time. Considering how important these characters are to the license, it's not good. Once beamed down (or away), you are presented with your characters - Kirk, Spock, McCoy, and an ever-dispensable security guard. You control Kirk, but issue commands to your crew to perform actions suited to their roles; Spock for science stuff, McCoy for medical stuff, and your security guard for cannon fodder. The on-screen playing area is quite large - much larger than that of the SCUMM games, as there is no permanent icon bar for commands and objects. You simply click on a character, and icons representing actions and inventory pop up. It's a nice idea, but sloppily implemented. Aside from the presentation, the adventures are quite fun. The game's structure of small episodes is quite novel for an adventure, and makes you feel like you're playing out episodes of the TV show. Like the space-battles, the adventures follow a well defined difficulty curve, starting from quite simple, and quickly evolving into some real head-scratchers. The storylines are very well written, and quite faithful to Trek lore. Harry Mudd makes a welcome re-appearance in "Another Fine Mess", and "Love's Labour Jeopardised" features Dr. Carol Marcus, later to be Kirk's ex in Star Trek II: The Wrath of Khan. The game runs unsatisfactorily slowly on my 50mhz 030. The graphics in both the opening sequence, and the adventure part, tend to be quite jerky, with constant hard-drive accesses, even when nothing seems to be happening. The characters twitch and squirm in an irritating fashion. The animation doesn't even come close to the games mentioned above. The mouse pointer is particularly slow, and the pop up icons and menus are cumbersome. The whole game feels like you're adventuring underwater, and can be annoying in the action-oriented space-battles. I'm curious as to how it would play on a much faster processor. As an adventure game, Star Trek: 25th Anniversary is just not as good as others in the genre. However, it is still fun to play, and if you're a Star Trek fan, you'll definitely want to check it out. While no-one seems to be in any hurry to port the PC's TNG games to the Amiga, this will probably remain our platform's best Star Trek game.