Title Sim Life (AGA) Game Type Management Sim Company Maxis Players 1 Compatibility AGA 2MB Submission Brian Salisbury This Amiga Report review appears here by courtesy of Jason Compton Review PRODUCT NAME Sim Life AGA BRIEF DESCRIPTION This is another in the continuing line of 'software toys' from Maxis ported to the Amiga by Mindscape. AUTHOR/COMPANY INFORMATION Name: Maxis Address: 2 Theatre Square Suite 230 Orinda, CA 94563-3346 Telephone: 510-245-9700 Fax: 510-253-3736 Name: Mindscape International LTD. Address: Priority House,Charles AVE,Maltings Park, Burgess,West Sussex RH15 9PQ Telephone: 0444-246333 Fax: 0444-248996 LIST PRICE I've seen between 35 and 40 dollars SPECIAL HARDWARE AND SOFTWARE REQUIREMENTS HARDWARE You need an AGA computer to run this program. Amiga 1200 or Amiga 4000 SOFTWARE None listed COPY PROTECTION None (yea! Maxis!) MACHINE USED FOR TESTING Amiga 1200/14 60 mb hard drive 2 mb chip 1084s monitor INSTALLATION It was quite painless, all I did was boot from the first disk (there are 4 total) and follow the instructions. You also have a choice of installing a high-res or low-res version. It's recommended to install the high-res version if you have a multi-sync monitor. And low-res if you don't I don't. I tried both on my 1084s, I liked the high-res better and the flicker wasn't that bad. It was also reccomended that you have more than 2 megs of Ram, but I got around that (see bugs). You can install the game to hard or floppy drives. REVIEW After installing I had to boot with no start-up to conserve memory. The game does run a little slow on my 14mhz machine, but not as to get in the way of game play. If you decide to install the low-res version, you'll notice an increased speed. Now, the actual game, there are a couple of ways to look at the game, first you can play 6 pre-made 'missions', or go into the 'experimental' mode and play around in you world. (oops, I sound like that guy who paints on PBS!) So, now after choosing the game type, you're presented with a window with various buttons and sliders used to create the world, they include number of mountains, rivers, food sources and average world temperature. Now the world takes shape (The world is represented in a 2 dimensional window) The game uses 'layers' to represent levels of information on the World map such as soil, mountains, water, and so on, and they can be turned off at your command. The planet is now complete, time to breathe life on to it! The game comes with a pre-made zoo with animals and plants, or you can create your own plants and animals. There's a lot of detail to plants and even more to animals, from what they eat and how they move and so on. As you play there are charts and graphs that can be used to keep track of your life forms and find out who's dying and why, population, animal diversity and more. I could go on and on but that gives you the basics. DOCUMENTATION The manual is in the typical Maxis style, that is, well writen and witty, with a helpfull tutorial(there's one built into the game as well) It took me awhile to go through it all, but who said creating life is easy LIKES AND DISLIKES I like the fact that you have total control over your world, everything about the game be changed to suit your needs I also liked the general layout of the game, the placement and style of the user interface. On the other hand, you might at some point think "what's the point?" Luckily Maxis put in some goals to try and meet. COMPARISON TO SIMILAR PRODUCTS This is the first AGA game I've played , so I can't compare it to anything, except maybe SimFarm for the PC. Both games had a similar graphical look (buttons and icons) BUGS The only problem I ran into was that I couldn't run it from Workbench (only 2 megs) I had to boot with no start-up, and then execute a script to assign ENV to ram. I tried playing it without doing this, and I didn't notice any difference in the game. VENDER SUPPORT I've had no reason to contact Maxis(or Mindscape) with any problems CONCLUSIONS All in all, Maxis did a great job with this game, and Mindscape did a terrific job in porting it the the Amiga! A welcome addition to your AGA game library. Lets hope for SimCity 2000 AGA!