Title Sword (Second Review) Game Type Platform Players 1 Compatibility A500-A4000, (1 Mb Chip RAM) HD Installable Yes Company Titan Computers Submission Seppo Typpö (firstname.lastname@example.org) Profiled Reviewer Review As long as there have been computer games, there have been 2D platform games. During its lifetime, the Amiga has hosted a fair share of these, ranging from complete duffers to some cross-platform masterpieces. Sword is another attempt in this highly competitive genre. The player controls a small boy, who must battle through eight levels armed with a machine gun, that has a tendency to overheat. The player must guide the main character through all kinds of hazards, battle against various enemies and end of level bosses. On the surface, Sword looks and plays like an ordinary run-of-the-mill platform game. The graphics are clear and crisp, the sound effects are good and the music is very atmospheric. The game controls are excellent and allow pixel perfect maneuvers if needed. But under the surface lies a challenging and well structured game that offers hours of fun to anyone willing to delve into it. The level design is good and the game's difficulty level is quite high. The timing and the positioning of jumps is critical to success which means some practice is needed before the player can successfully progress on to the next level. This is by no means a bad thing - the challenge is always high but very seldom frustrating thanks to the clever game design. Success in the game is rewarded with the passwords the game gives after each completed level, allowing trouble-free progress to later levels. After playing Sword for a bit longer it becomes evident that a great deal of thought and ideas have been but into the game. While generally offering very little new to the platform game genre, it excels in sheer playability. It rewards the persistent player with a great feeling of satisfaction, something very few games manage to do. It also manages to avoid the pitfalls that have spoiled so many promising contenders (like annoying regenerating monsters that crop up when covering old ground). On top of that, the game is hard disk installable and works well even on accelerated machines. Sword is a well designed and skillfully programmed game that should belong to the collection of any platform game afficinado. It shows that even today a game does not have to be 3D to be an entertaining and fun experience.