Title Treasure Trap Game Type General Action Company Electronic Zoo Players 1 Compatibility A500 Submission Chris Burns Review The first thing that hits you when you load this game is the rather neat theme tune which is based on an instrumental 'Row Row Row yer Boat'. It starts off with the usual tune, then switches to a House style version complete with Ha-Ha-Ha yeah's (very popular in the late 1980's for you young pups out there! :-) and finally goes into more of a synth rock version which I'm sure Jean Michel Jarre would have been very proud of! Honestly, hours of fun! I usually let the tunes loop round a few times before actually pressing fire to start the game! Oh, talking of which. The game. Treasure Trap is presented in isometric 3D, with all the thrills and spills which that viewpoint entails. You play the part of a deep sea diver complete with brass helmet, lead boots and so on, who has descended into a sunken ship filled with gold ingots. The object of the game is to (as if you couldn't guess) pick up all the gold, avoid being killed and then resurface to, presumably, divide up the loot and then squander your share in the 'Dog and Hammer' Tavern. Probably. Of course the ship is filled with Octopii, jellyfish and other marine life intent on stopping you from completing your mission; most of these just swim up and down a defined path but some actually go for you!! So watch out! Naturally your air is constantly running out so you need to replenish this from air points handily dotted about the ship; rather amusingly you can overfill yourself, causing your divers suit to swell up like a balloon! Ho, ho. You do have a small supply of 'Smart Fish' (rather like a smart bomb) to help you, which when released eat everything in the room you're in, accompanied by an appropriate buzzsaw sound effect. That's the only weapon you get, so it's very much a dodge-the-enemy sort of game rather than a shoot everything that moves one. All in all, Treasure Trap is quite a jolly romp, fairly original, fun to play and the graphics (plus the idea of smart fish!) reflect the humourous slant to the game. The graphics convey the idea of an undersea world rather nicely although the in-game sound is confined mostly to bubbly sound effects. However, the game is fairly hard, some of the obstacles are tricky to negotiate, especially some of the walk-ways which collapse as you move across them. Also, the pace and agility of the main character is rather plodding and there is an element of inertia to his movement (as you would expect being at the bottom of the ocean) which makes it even more difficult to avoid enemies and so on. Still, well worth a look!