Title Turboraketti II Game Type Shoot-em-up Game license Freely distributable Download URL http://www.helsinki.fi/~lakahone/tr/download.html Players 1 to many, but at most 2 simultaneously HD Installable ? Compatibility OCS, ECS and AGA. Playable from floppy and hard disk. Submission Heikki Orsila (firstname.lastname@example.org) Review Turboraketti 2 is a space dogfight game with 1 or 2 players. The game is similar to an earlier game called Gravity Force. Each player has a base to repair, rearm, refit and refuel ships. Players either compete in killing each other, or race for the best time on a track. The ships are drawn from a side view, and gravity pulls the ships downwards. The screen is split in two halves in a vertical direction. Both players have one half of the screen. Hitting a landscape or another ship destroys the vessel. Each track or killing ground has multiple variables such as gravity, size, looks and shapes. The ships have variables such as type of weapons, amount of damage, firing patterns and amount of ammunition and fuel. Amount of weapons and fuel affect the weight of the ship which affects the force of gravity. Ships with less fuel and ammunition move faster than those with more. Physics attributes of the game include weapon fire force (affects both the shooter and the target), gravity and air (and liquid) resistance. Landscapes are indestructible. The playability is excellent. Ships follow your control as would be expected. The sound effects are also good. The ship's movement sounds like wind blowing. The sound of the wind blowing is rather pleasing compared to most games having a sound of rocket burning. On the negative side there are not enough different maps to play with, and there is no map editor to create new ones. A possibility to play the game with two separate machines via serial or parallel link would add more depth to the game. With the screen split into two halves one can see the other player sneaking forwards, which somewhat diminishes the excitement of the game. Also, two machines could make it possible to have more than two players fight simultaneously.