Title Turbo Outrun Game Type Driving Company US Gold/Sega Year 1989 Original Price £19.99 Programmer ICE Players 1 Compatibility Not AGA (WHDLoad HD fix patch available) HD Installable With Patch Submission Carlo Pirri
Review Turbo Outrun is the second game in the ever-popular series of arcade race games that took game players by storm in the late 1980s. At the time petrol-heads the world over who felt the need for speed could drool no further than the Ferrari F-40 and the Porsche 959. Unfortunately few could afford the exorbitant price tags of these magnificent beasts, so Turbo Outrun was the next best thing for many. In Turbo you cruise around with your voluptuous blonde girlfriend in a Testarossa Ferrari F-40. One day some dude in a Porsche 959 pulls up next to you and starts mouthing-off that his car is better than yours. Naturally you feel that your manhood is being threatened (especially in front of the missus and all!!!), so you challenge the jerk to a canonball-run type race across America from New York to Los Angeles. Turbo comprises 16 stages of racing across 16 U.S. cities. Along the way you encounter different weather conditions (sun, rain, snow etc.) and road obstacles (barrels, barricades, grease etc.). All the while cops try to run you off the road and Sunday drivers inevitably block your path. To advance stages you must beat the clock. To help you do this you can flick a switch to activate a special turbo boost that sends you into warp speed with flames coming out of your rear-exhaust. The only problem is that it makes your temperature gauge see red if you use it too much and renders it inactive until your car has cooled down sufficiently. At every 4th stage you receive a time bonus and also get to upgrade your car. You get a choice of high grip tyres, a more powerful engine and a super-turbo booster. Choices need to be made carefully because they can have some bearing on how well you perform on later stages (well at least the manual says so!). If you bomb out on any particular stage then you can take advantage of the generous 5 continue-plays. Use all them up and it's game over man, upon which you are shown how far you progressed in the game via a roadmap. Turbo is not a bad game, but it just seems to be lacking in certain areas to make it a real winner. The graphics are pleasant enough and the car handles well. Unfortunately the 3D scrolling is a bit jerky and reduces the sense of speed and exhiliration that otherwise might have been experienced. The sound again is okay, but lacks the brilliant sampled speech soundtrack by the Maniacs of Noise in the C64 version. The soundtrack we do get on the titlescreen is a little muffled and really makes poor use of the Amiga's comparatively superior sound capabilities. I smell something fishy here. Do you? Amiga Turbo reeks of an Atari-ST port. Shame on the programmers, ICE, for being lazy coders and not optimising the Atari code for Amiga. If they had, this game could have been so much better. As it stands Amiga Turbo is an average game that provides limited entertainment, perhaps made more worthwhile by the ability to play it off HD with Bored Seal's brilliant WHDLoad game patch. My Ratings January 2000 ----------------------- Presentation 64% ------------ Detailed manual providing rudimentary information about what to expect during each stage. Sparse options including choice of joystick or mouse control and manual or automatic gear change. Lacking sound and two player options. Graphics 62% -------- Essentially they do the job, but jerky 3D scrolling detracts from the "fly-by- the-seat-of-your-pants" experience one usually hopes for from this sort of game. Sound 53% ----- Major letdown considering what was achieved in the C64 version. Music is too cheerful and muffled in parts for my liking. OK sound FX. Hookability 80% ----------- Easy to get into purely because the car is responsive and the difficulty factor of the game is healthy. Lastability 58% ----------- Not sure that there's too much compelling people to come back to this game once they've beaten it. Some may get bored before they even reach that point because of the sheer average nature of the game. Overall 64% ------- Some fun to be had here but Turbo could have been so much better if not for lazy programming. This game gets an 'A'......'A' for AVERAGE and 'A' for ATARI ST port.