Title Worlds At War Game Type Strategy Players 1 HD Installable Yes Compatibility All Submission Roger Buckley Review Don't be fooled because the game comes on one solitary floppy. This is a very complex game of C&C in space and the 70 page manual must be studied before you start the game. The game installs to hard drive by merely copying the files from the floppy to a draw set up by you. You can load a saved game or play a fresh one. It uses a word from the manual protection but this is no hardship as you will certainly need the manual close at hand. The graphics are very basic and the game area is set up as squares on the full map display with different coloured squares signifying planet, vehicle, or cosmic gate. You play against 1 computer opponent. The game is configurable for size, difficulty etc with a reasonable default set up all ready to go. At the top of the main window is space for text messages & tips throughout the game whilst the sidebar contains all the menus you will need to access. You start the game with a single base planet and a large number of production points with which to build your fleet and the Task Force. Each turn consists of 6 phases, Production, Flight Ops(bombers, missiles, scouts & landing craft), Task Force Movement Phase, Flight Unit Movement Phase, Attack Resolution Phase & Victory Points Display. The knack is to allocate your production points to the best effect and careful consideration of your attacking and defensive options. At the end of each turn you will get Victory Points for any occupied neutral planets, very helpful for supply routes, and points for damage inflicted on the enemy. Points can be lost for lost scouts and bombers. The player with the highest number of points after a pre-determined number of moves, is the winner. This game is a board game converted to the computer and to fit on to the A500, has had the frills taken out. If you are into Command & Conquer there are many better games on the market -Dune 2 for example- which have far better graphics, sound and that give you a sense of being in control, all of which this game lacks. I bought this as part of a compilation which also included Blitzkreig, Fireteam 2000 and White Death. WAW is by far the most playable but could not really be described as enjoyable. As all the other games on the compilation have serious graphic & control problems, I'd give WAW about 50%.